UXperiences: A Quarter of Product Design Work

Three months of learnings, post-Designlab, in the real world

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Okay, yeah, I didn’t really watch Pete & Pete, but I enjoy relevance.

So, what exactly do you do?

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My grandfather told me earlier, “I don’t really know how to explain what you do to the dialysis nurses.”

What skills did I end up using from Designlab?

I. Group crit facilitation

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Speak up in group crits. You need to be comfortable with that to have a valuable session.

II. All that PM/prioritization stuff

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I try to avoid meetings as much as humanly possible, because often, people don’t take the time to think about WHY a meeting is necessary. DRIVES. ME. NUTS.

III. A firm understanding of users and processes

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It feels very good to say, “Yes, I know what you’re talking about”, and then be able to explain when and why I would use it.

What were things I learned on my own?

Listening and understanding ALL teams = game changer

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I type super-fast, which means my notes are extremely thorough and look like screenplays, which means I can study the audience and cadence of each meeting.

Working with other teams and designers

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THIS is what you want to be able to do: work with other teams (and be very extra in the process).

Set boundaries early, and stick to them

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Make it so.

TL;DR

Skills I used from Designlab

Things I learned on my own

Product designer, puzzling over UX. Crocheting in between. Tea at all times.

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